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  Graphics (360)

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Lode's Computer Graphics Tutorial Open in a new windowLink Details
- Computer graphics tutorials about fractals, fourier transform, demo effects, software 3D engines, raycasting, etc. Examples (with C++ source code).
- http://student.kuleuven.be/~m0216922/CG/index.html

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Graphics Notes Open in a new windowLink Details
- Topic papers on computer graphics maintained by the faculty and students of the Computer Graphics Group, Computer Science Department, at UC Davis.
- http://graphics.idav.ucdavis.edu/education/GraphicsNotes/homepage.html

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Ninja Cross Open in a new windowLink Details
- Programming and game development projects including screen shots and source code.
- http://www.ninjacross.it/

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Thomas Mølhave Open in a new windowLink Details
- 3D graphics programming with C++ tips including scaling, rotation and transformations.
- http://home10.inet.tele.dk/moelhave/tutors/3d/transformations/transformations.html

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Graphics Languages Tutorials Open in a new windowLink Details
- Common fundamentals of graphics programming. OpenGL, Java3D and graphics programming in Delphi, C++ and Java.
- http://www.nichewo.com/gltut/

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Visual Basic Games and Graphics Open in a new windowLink Details
- Visual basic graphics, animation and activex games.
- http://martincastaneda.htmlplanet.com/

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Softwareburner Open in a new windowLink Details
- Site for OpenGL programming in Java, Gl4Java and C++.
- http://www.softwareburner.de/softwareburner.htm

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PhoeniX Open in a new windowLink Details
- Offers pascal sources, tutorials, links and java applets.
- http://mitglied.lycos.de/PhoeniXHome/main.htm

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Graphics Gems Repository Open in a new windowLink Details
- Free code repository for the 5 volume set of books on various computer graphics programming techniques.
- http://www.acm.org/pubs/tog/GraphicsGems/

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Geo informational system Open in a new windowLink Details
- Dynamic models of real objects that may be used for the development of any functional and visual models of the real world.
- http://gisar.sourceforge.net/ENG/Index.htm

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A Human's Eye View: Motion Blur and Frameless Rendering Open in a new windowLink Details
- "This paper explores this motion blur and its relationship to: camera open shutter time, current computer graphics motion-blur implementations, temporally anti-aliased images, and the Human Visual System's (HVS) motion smear quality." Publishe
- http://www.acm.org/crossroads/xrds3-4/ellen.html

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Ultimate Game Programming Open in a new windowLink Details
- Tutorials on OpenGL, DirectX. Also tutorials for MFC, C, and C++ programming.
- http://www.ultimategameprogramming.com/

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Design By Numbers Open in a new windowLink Details
- A programming environment and language created for visual designers and artists as an introduction to computational design.
- http://dbn.media.mit.edu/

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Swap-Meet Open in a new windowLink Details
- An interactive 3D community, composed primarily of NeMo Dev or Creation users.
- http://www.theswapmeet.com/

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Win Design Open in a new windowLink Details
- 3D graphics programming with PowerRender and C++.
- http://www.windesign.at/

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Last Updated: 2007-06-23 23:47:19