Web Directory

  Articles (9)

Submit a Featured Link: [$19.00] Submit a Regular Link: [$9.00]  

Regular Websites in this category

Anderson, Craig A. and Karen E. Dill. "Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life" Open in a new windowLink Details
- Abstract of article showing increased aggression in video game players. Full text by subscription.
- http://content.apa.org/journals/psp/78/4/772.html

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Friedman, Ted. "Making Sense of Software: Computer Games and Interactive Textuality" Open in a new windowLink Details
- Essay about video games including an analysis of SimCity written by Ted Friedman.
- http://www.duke.edu/~tlove/simcity.htm

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Richard A. Bartle. "Players Who Suit MUDs" Open in a new windowLink Details
- Discusses whether MUDs are games, pass times, sports or entertainments and suggests four kinds of player: achiever, explorer, socializer or killer.
- http://www.mud.co.uk/richard/hcds.htm

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Klevjer, Rune. "In Defence of Cutscenes" Open in a new windowLink Details
- Article situating cutscenes in games in relation to popular culture and narrative, arguing against the radical ludologist position that they are extraneous.
- http://www.uib.no/people/smkrk/docs/klevjerpaper.htm

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Unsworth, John. "Living Inside the (Operating) System: Community in Virtual Reality" Open in a new windowLink Details
- Essay discussing communities in MOOs, using PMC-MOO as a case study and discussing scholarly and pedagogical trajectories of MOOs. 1996.
- http://www.iath.virginia.edu/pmc/Virtual.Community.html

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Juul, Jesper. "A clash between game and narrative" Open in a new windowLink Details
- MA thesis by a Danish ludologist arguing that games are not narrative. Links to his other work. 1999.
- http://www.jesperjuul.dk/thesis/

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Goldstein, Jeffrey. "Does Playing Violent Video Games Cause Aggressive Behavior?" Open in a new windowLink Details
- Quick and very sharp critique of the validity of recent research on video games and violence.
- http://culturalpolicy.uchicago.edu/conf2001/papers/goldstein.html

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Kennerly, David. "Fun is Fine: Toward a Philosophy of Game Design" Open in a new windowLink Details
- Argues that honest game design begins and ends with "fun" considered philosophically.
- http://finegamedesign.com/fun_is_fine.html

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing
Castronova, Edward: Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier Open in a new windowLink Details
- Abstract of report on the economy of Everquest, arguing that this virtual world has as real an economy as most nation states. Full text by subscription only.
- http://papers.ssrn.com/sol3/papers.cfm?abstract_id=294828

Lock this listing - So it can't be removedLock this listing - and upgrade it to FeaturedReport this listing

Submit a Featured Link: [$19.00]  Submit a Regular Link: [$9.00]